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Thread Statistics | Show CCP posts - 36 post(s) |

Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.07 14:09:00 -
[1]
Edited by: Sethur Blackcoat on 07/11/2009 14:09:51 itt CCP manages to mirror the Serenity situation by turning all of 0.0 into a single homogeneous group of mutually agreeing alliances.
Seriously though, Stoffer, as long as you're reading this thread, please answer the following poll:
"Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
[ ] Yes [ ] No
CHECK ONE"
Serious question, no troll zone. |

Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.07 14:15:00 -
[2]
Edited by: Sethur Blackcoat on 07/11/2009 14:16:44 Dude it says "Check" right there of course it's a checkbox poll.
Though I'm sure you can't actually answer it honestly for fear of alienating some part of your playerbase no matter what you'd like to choose.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.07 14:52:00 -
[3]
Originally by: Vivian Azure You can call this area of 0.0 your home, and the sov-map will show it.
Yeah, most people in 0.0 alliances aren't actually that narcissistic to pay 1+ bil/month just to see their alliance name in the upper left corner with no other tangible benefit, hth~
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 04:00:00 -
[4]
Edited by: Sethur Blackcoat on 08/11/2009 04:02:05
Originally by: Marlona Sky Edited by: Marlona Sky on 08/11/2009 03:48:15 Why are goons crying the most over the new sovereignty changes?
because they are bad
Also quotin' my own slightly altered words
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 15:08:00 -
[5]
Originally by: Treji Edited by: Treji on 08/11/2009 15:02:04 The isk question for 0.0 vrs Lvl 4 is irrelevant for this discussion- surely isk is down the scale as a reason for holding 0.0 space as an alliance? You surely are part of an alliance for larger goals...
And as for the drop in playerbase: Goons are just 2-3k right?
What exactly is the "larger goal" of an alliance, if not increased personal wealth for the members?
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 21:53:00 -
[6]
Edited by: Sethur Blackcoat on 08/11/2009 21:53:31
Originally by: Dharh YES. Provided you don't limit yourself to only ratting and farming moon goo.
Sorry but those are the two most profitable reliable ways of isk generation in 0.0. vOv
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 22:12:00 -
[7]
Edited by: Sethur Blackcoat on 08/11/2009 22:15:37
Originally by: Vivian Azure OK, I got a simple solution to adress the problems most people seem to have with the new system.
People say, that the cost of holding Sov itself is not the problem, but that LvL 4 missions do give better/more rwards then the new system will give in 0.0.
So what about lowering the rewards of all missions in empire-space by 50%?
Would that make the people more happy?
Inflating the economy with ISK by adding more rewards in 0.0 is not the solution tbh. CCP tries to install a very big ISK-sink with the new sovereignity bills, and rightfully so, as theres way too much money injected into the system right now.
So yes, let's cut all empire-mission rewards by 50% and the problem is solved, allthough we keep the announced changes.
I'm sure the lowsec and 0.0 dwellers would be content with that, but realistically, CCP simply cannot do that because they would lose a good part of their majority subscriber base (that being highsec missionrunners). Whether you make 0.0 more profitable or highsec less is functionally equivalent from a risk/reward viewpoint, but from an economic standpoint CCP simply can't risk nerfing their big cash cow. That's why people are suggesting mostly measures that make 0.0 better, even if it would lead to some amount of inflation.
I have no idea how bad that would end up being, I'm not an economist, maybe CCP should hire one to figure this out.
e: Originally by: Jade Constantine 0.0 becomes more interesting when the existing power-blocs need to struggle for their existence and make significant strategic choices on spending their income.
You still haven't given a reason why living in 0.0 should be harder and less profitable than highsec apart from "I expect everyone to be so narcissistic as to spend a lot of money/be willing to earn less money for nothing but seeing his alliance name on an autogenerated sov map."
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 22:19:00 -
[8]
Originally by: Daemonspirit Why should *I* care? Or, why should anyone care?
I can't speak for you, but other people may care because they want money as quickly as possible (without buying PLEXes) and 0.0 would offer that more than highsec? I dunno, greed is usually a pretty good motivator.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 22:24:00 -
[9]
Originally by: Daemonspirit

Your masterful rolleyes has slain the idea that someone might do things for a reason that has been considered for at least thousands of years one of the great sins.
Why don't you work on lust, next.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.08 22:36:00 -
[10]
Originally by: Dharh Be that as it may. I think that could change, and should. Personally I wish all forms of gaining ISK had built in diminishing returns (like X number of bounties to collect per 24 hours, or X rats spawn per 24 hours). Then these diminishing returns would be upgraded through the sov system. If you do a bit of each thing you can sustain yourself, if you focus on only one thing it would be impossible.
Yeah that'd be great, I'd love to have five or more different yet equal opportunities for revenue.
Sadly that's just not how it is and this patch won't make it so either vOv
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 04:24:00 -
[11]
welp, in a few hours people are going to start trundling into the CCP offices again, let's hope when I get up then we'll finally have a decent answer to the little overlooked question of YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 15:23:00 -
[12]
look at that, past 3 p.m. in Iceland and still no answer, hmm
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 15:32:00 -
[13]
Edited by: Sethur Blackcoat on 09/11/2009 15:32:44
Originally by: Kepakh Search pages 25-60, it is burried somewhere there.
Hmm, you mean http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1210267&page=25#723 this? Because that's the only dev response to it at all, and it's not an answer but rather just a weak avoidance of the question
get out stop trolling I've read the thread and know it hasn't been answered and nobody's gonna fall for it and be dumb enough to reread 35 pages
so stop feeling so great about how you're ~the puppetmaster~ because you're not nearly as smart as you think, okay, well, bye
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 15:50:00 -
[14]
Originally by: Kepakh Yep, that's it. Perfect answer for stupid question of such type. Even further in the thread Chronotis(?) admits that CCP is aware of high profitability of L4.
I think you don't understand what 'answer' means. Also I hope next time you call the police, they're just gonna go "We are aware that your house has been broken into and you're probably going to get ****d." and do nothing else.
Also in case you haven't been paying attention to the thread or Eve itself at all, conquerable 0.0 has no agents, completely invalidating your profitability arguement.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 16:35:00 -
[15]
Originally by: Kepakh Holy **** I'm dumb.
We are comparing the best available highsec income source to the best available 0.0 income source. The highsec one is more valuable. That is the problem.
Also are you seriously insinuating that if you have a system with TWO HUNDRED PEOPLE doing nothing but camping the gate so that one guy can rat in safety, that one guy shouldn't be making more money than in highsec? Considering that if all those people were in highsec, they'd ALL be making money without risk? By your own logic, that one guy should be making over 200 times the amount a highsec L4 runner does.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 17:05:00 -
[16]
Originally by: Herschel Yamamoto Also, because it's not Sunday night any more, it's time to start spamming the question again: YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
It's not Sunday night anymore, but it's 5 p.m. in Iceland so all the devs are probably going home again already, gg nextmap no re~
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.09 20:53:00 -
[17]
Edited by: Sethur Blackcoat on 09/11/2009 20:53:27
Originally by: Vivian Azure Making money is no motivator to go into 0.0 for all tose empire-dwellers, as those empire-dwellers are simply not interested in PvP. You can remove all LvL 4 agents from high-sec and nothing will change. People will just start to grind LvL 3 missions instead, or start mining etc... they won't move into 0.0, no matter what.
So how about all those posts by small, newer corps/alliances that said they were planning to move into 0.0 with Dominion but aren't going to bother now.
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.10 09:19:00 -
[18]
Good morning dear CCP devs, are you ready for another day of avoiding player feedback questions?
Here I'll give you one to start you off with:
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
I look forward to not seeing a reply from you!
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Sethur Blackcoat
Merch Industrial GoonSwarm
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Posted - 2009.11.10 09:46:00 -
[19]
Originally by: Solar Blade CCP KNOWS what they are doing. They've been doing it for years.
boot.ini
(Yes it's a strawman and hyperbole but what I'm saying is that even with good intentions you can mess up and do something wrong and it seems that is what happened here)
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